- isCircleInLine
bool isCircleInLine(float circleX, float circleY, float radius, float lx1, float ly1, float lx2, float ly2)
Undocumented in source. Be warned that the author may not have intended to support it.
- isDynamicRectOverlappingRect
bool isDynamicRectOverlappingRect(Rect source, Vector2 vel, Rect target, float deltaTime, Vector2 intersectionNormal, float intersectionTime)
Automatically updates Rect velocity if collision happened. If you wish a non changing velocity, send a velocity copy.
- isPointInCircle
bool isPointInCircle(T px, T py, T circleX, T circleY, T circleRadius)
Undocumented in source. Be warned that the author may not have intended to support it.
- isPointInCircle
bool isPointInCircle(Vector2 point, Vector2 circle, float radius)
Undocumented in source. Be warned that the author may not have intended to support it.
- isPointInLine
bool isPointInLine(T px, T py, T lx1, T ly1, T lx2, T ly2, float error)
- isPointInLine
bool isPointInLine(T[2] point, T[2] lineStart, T[2] lineEnd, float error)
Undocumented in source. Be warned that the author may not have intended to support it.
- isPointInLine
bool isPointInLine(Vector2 point, Vector2 lineStart, Vector2 lineEnd, float error)
Undocumented in source. Be warned that the author may not have intended to support it.
- isPointInLine2
bool isPointInLine2(T px, T py, T lx1, T ly1, T lx2, T ly2, float error)
Undocumented in source. Be warned that the author may not have intended to support it.
- isPointInRect
bool isPointInRect(T px, T py, T rx, T ry, T rw, T rh)
Undocumented in source. Be warned that the author may not have intended to support it.
- isPointInRect
bool isPointInRect(Vector2 p, Rect r)
Undocumented in source. Be warned that the author may not have intended to support it.
- isRayIntersectingLine
bool isRayIntersectingLine(Vector2 l1Start, Vector2 l1End, Vector2 l2Start, Vector2 l2End, Vector2 intersection)
Undocumented in source. Be warned that the author may not have intended to support it.
- isRayIntersectingRect
bool isRayIntersectingRect(Vector2 rayPos, Vector2 rayEnd, Rect rect, Vector2 intersection, Vector2 intersectionNormal, float intersectionTime)
Undocumented in source. Be warned that the author may not have intended to support it.
- isRectOverlappingRect
bool isRectOverlappingRect(Rect r1, Rect r2)
Undocumented in source. Be warned that the author may not have intended to support it.
- resolveDynamicRectOverlappingRect
void resolveDynamicRectOverlappingRect(Vector2 normal, Vector2 velocity, float intersectionTime)
Undocumented in source. Be warned that the author may not have intended to support it.